![]() You, too, can become a patron at /vgmvgm, and you can reach out to us one of these ways: Thanks as always to our amazing patrons and the artists who made our show art and theme song. įor more about the soundtrack, check out Kate Remington's interview with Calum on Music Respawn: You can find Calum at and, and you can check out (and purchase!) the Pikuniku soundtrack at. The clever, lighthearted soundtrack by Calum Boen (sometimes known simply as Bo En)perfectly complimentes the simple, childlike art style designed by Arnaud De Bock (also the game's creator) and the quirky, humorous story by Remi Forcadel. The single-player mode is a puzzle-platforming adventure, while the two-player mode includes both a cooperative adventure and competitive mini-games. Sunshine, who wants to strip the land of all its resources, which he will use to hatch an even more nefarious plot. The game, released in 2019 by Devolver Digital and developed by French-British indie collective Sectordub, stars a strange, red, ovoid creature named Piku (whose orange counterpart, Niku, is the avatar for player 2), as he takes on the megalomaniacal Mr. The kids have been very excited to do their first podcast, and after a lot of back-and-forth, decided to talk about one of their favorite games to play together: Pikuniku. It’s a simple game with a ton of heart that’ll leave you beaming when everything’s said and done.This week, Bedroth is joined by his two youngest daughters, Flare and Luna. The characterization, in particular, is delightfully fleshed out. In the wrong hands, Pikuniku could have been a shallow and ultimately forgettable experience, but its expressive dialogue, clever framing, and charming, upbeat soundtrack do enough heavy lifting to elevate it into something far more endearing. Viewed as a bonus, the co-op suite is fine, but you’re probably going to be disappointed if you get the game for that sole purpose. A couple of levels physically tether you and your partner together, a novel little mechanic that isn’t explored with as much depth as it could’ve been. That’s not inherently a problem, but after getting along so well with the story mode, I would’ve liked to see more creativity here. Some might take ten minutes to work your way through, while others are over before you know it. I wasn’t ready to say my goodbyes.Īs for the two-player co-op mode, you’ll want to keep your expectations in check. I appreciated the opportunity to dip back into Pikuniku‘s world. While it’s possible to finish the story in a few hours, there are loose ends to tie up after the credits roll. As you fill out your inventory with items like a pencil hat (for drawing) and sunglasses (for looking cool), you’ll bounce back and forth between the different zones. The adventure spans multiple villages and includes a few boss-fighting sequences and mini-games. The fewer specifics I cover, the better - Pikuniku is more enjoyable if you don’t fully know what to expect - but the plot revolves around a suspicious figure who keeps handing out “free money” in exchange for precious natural resources. Actually, you’re not too bad! After talking it out, you’re uncaged and given the chance to poke around town, helping the villagers deal with various setbacks. Waking up in a cave as a lanky, armless, big-eyed red blob, you soon stumble into a quiet village and discover you’re the fearsome beast that legends speak of - or so everyone thought. ![]() While your interactions with the world are pretty much limited to jumping, kicking, and rolling around, you still have a lot of problem-solving potential inside you. Pikuniku looks and plays like a platformer, but it’s really a breezy adventure game. ![]() The subversive writing consistently cracked me up, and the silly scenarios I was thrown into and left to sort out kept me motivated for the game’s few-hours-or-so duration. Fortunately, that wasn’t the case at all. My worst-case scenario was that I’d dig the co-op levels but find the story overwrought. The creators have been pitching Pikuniku as a “playful world” in which you’ll “help peculiar characters overcome struggles, uncover a deep state conspiracy, and start a fun little revolution.” It’s an eyebrow-raising description for an outwardly cheerful game with basic jump-and-kick mechanics. That was enough of a hook, and the promise of a local co-op mode reeled me in. I wasn’t exactly sure what I was getting into with Pikuniku, the new Devolver Digital-repped puzzle-platformer adventure for Switch and PC, but I knew I liked its long-legged antics and minimalist aesthetic. ![]()
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